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  • Learning Resources

Our Online Learning Resources pages are full of activities and collection links designed to compliment science teaching in the classroom. Created in consultation with school teachers and University researchers, we hope to provide real-life case studies and adaptable materials to help bring your topics to life.

Find our downloadable collections linked resources below, or explore our loans materials and project-based resources using the menu on the left.

Further information and learning resources are available on our blog, where you will find our Nature Classroom (for ages 5-11) and Changing Planet (resources for KS 3&4, ages 11-16). 

Teachers' Newsletter

Stay up-to-date with our new resources, projects and learning offer by signing up to our teachers' newsletter here.

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Curriculum links in the Museum collection

Explore the Cambridge Museum of Zoology’s collection from your classroom through our online resource packs. These packs were made with teachers in mind. They contain high resolution images of the collections, specimen profiles accompanied by activity ideas, to make finding curriculum-specific examples for your teaching easy.

Each pack has a theme. Topics such as Evolution have a broader reach across the curriculum stages, whereas others, such as Genes and Genetics, will be more useful for higher key stages.

Search our database using the accession numbers provided in the packs.  

Find us and our resources on tes.com here:

https://www.tes.com/member/UniversityMuseumofZoology

Our online resources are always developing and growing. To help us shape and improve these resources, please complete the evaluation form via the link below and let us know about your experience in using them.

https://www.surveymonkey.co.uk/r/W6B3LY

Evolution: Hungry birds game

Play the game as a bird, 'eating' as many non-toxic butterflies as possible to stay alive. Witness evolution in action as different wing patterns emerge or die-out.

Screenshot from 'hungry birds' game

Created by the Jiggins Lab at the Department of Zoology, University of Cambridge: http://www.heliconius.org/

Climate Change: the board game

You are an animal species, living in the savannah. The world is divided in four habitats based on the average temperature and precipitation (rain and snowfall) in each area. There are hotter and colder regions around you, but you find the average temperature of the savannah very comfortable. The savannah is occupied by a number of different species (the other players), all adapted to this habitat. Life is easy.

But every now and then the climate changes. When the temperature increases, the savannah expands; when it drops the savannah shrinks, and the ice sheets grow. In order to survive, species need to adapt and change quickly, or they will become extinct.

Do you have what is needed to survive?
Which species will you be in around 10 million years, at the end of the game?
How will these species have changed?

Discover the answers to these questions and more in this printable board game:

All you need can be downloaded via the links below:

CREDITS

This game has been created by Dr Michela Leonardi of the Evolutionary Ecology Group, University of Cambridge

With the help of: Dr Eleanor Miller, Dr Gian Luigi Somma, Prof Andrea Manica, Prof Elisa Anna Fano, Dr Rosalyn Wade.

This work has been funded by the ERC Consolidator Grant 647787: Local Adaptation

This work, including all associated images and text have been published under a Creative Commons licence CC-BY-NC-ND 4.0